A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Add all combinatorial constructors for HLSL vector types #740
This PR adds all combinations of constructors for the HLSL vector types.
It also centralizes all constructors to be generated by T4, with no handwritten ones.
Closes #435
Description
This PR adds all combinations of constructors for the HLSL vector types. It also centralizes all constructors to be generated by T4, with no handwritten ones.