A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Move all possible HLSL vector type operators to T4 generation #741
Description
This PR removes almost all handwritten operators to HLSL vector types, and moves them to T4 generation.