A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
This PR adds a nuget.config file, which ensures builds should always resolve dependencies as expected no matter what local configuration is being used globally on the current machine. It also makes testing preview packages from custom feeds easier.
Description
This PR adds a nuget.config file, which ensures builds should always resolve dependencies as expected no matter what local configuration is being used globally on the current machine. It also makes testing preview packages from custom feeds easier.