A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
2.7k
stars
121
forks
source link
Refactor and optimize D2D resource texture diagnostics #748
Description
This PR includes several generator/analyzer immprovements for the D2D backend: