Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Refactor and optimize D2D resource texture diagnostics #748

Closed Sergio0694 closed 8 months ago

Sergio0694 commented 8 months ago

Description

This PR includes several generator/analyzer immprovements for the D2D backend: