Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
2.7k stars 121 forks source link

Use Encoding polyfills in CreateDefaultEffectId #749

Closed Sergio0694 closed 8 months ago

Sergio0694 commented 8 months ago

Description

This PR does a minor tweak to CreateDefaultEffectId, to use the polyfill API and make the code simpler.