A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
2.7k
stars
121
forks
source link
Use Encoding polyfills in CreateDefaultEffectId #749
Description
This PR does a minor tweak to
CreateDefaultEffectId
, to use the polyfill API and make the code simpler.