Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Rework linking analyzer, remove generator heuristic, change D2D compile options #811

Closed Sergio0694 closed 1 month ago

Sergio0694 commented 1 month ago

Closes #804

Description

Take two from #807, with some more tweaks.

This PR includes changes around shader linking: