A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Make 'AllowsUnsafeBlocks' analyzer only trigger on attribute uses #816
Closes #815
Description
This PR updates the analyzers for 'AllowsUnsafeBlocks' to only trigger on attribute uses, and not on all transitive projects.