Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Use 'CanvasAnimatedControl' from Win2D in WinUI sample #823

Open Sergio0694 opened 2 weeks ago

Sergio0694 commented 2 weeks ago

Description

This PR replaces the local polyfill with the real CanvasAnimatedControl implementation from Win2D.

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