A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Will it support netstandard2.0 in the future? #839
No, there are no plans to add .NET Standard 2.0 support back. If you need it, you can use version 2.1.0 (or 2.2.0-preview1, if you want the new source generator attributes as well), which is still available on NuGet. That has support for .NET Standard 2.0 as well, and you can see there's unit tests on .NET Framework and UWP as well on that branch.
No, there are no plans to add .NET Standard 2.0 support back. If you need it, you can use version 2.1.0 (or 2.2.0-preview1, if you want the new source generator attributes as well), which is still available on NuGet. That has support for .NET Standard 2.0 as well, and you can see there's unit tests on .NET Framework and UWP as well on that branch.