Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Stop emitting unnecessary 'unsafe' modifiers #846

Closed Sergio0694 closed 2 months ago

Sergio0694 commented 2 months ago

Description

This PR removes some unnecessary unsafe modifiers that were being produced by the D2D source generator.