A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Tweak logic to generate supported OS attributes #850
Description
This PR tweaks the logic to emit
[SupportedOSPlatform]
attributes to be more consistent with the .NET SDK.