A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
This PR updates all NuGet packages to their latest stable versions (except the Roslyn packages).
It also does not update the UWP version of Win2D, as that needs the .NET 9 SDK in order to build.
Description
This PR updates all NuGet packages to their latest stable versions (except the Roslyn packages). It also does not update the UWP version of Win2D, as that needs the .NET 9 SDK in order to build.