A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Add analyzer for input arguments for all 'D2D' intrinsics #874
Closes #769
Description
This PR adds a new analyzer to emit errors if:
D2D
API is used with an index out of range for the shaderD2D
API is used with a shader input of an invalid typeExample