Sergio0694 / ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
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Update Windows Community Toolkit to public preview #876

Closed Sergio0694 closed 4 days ago

Sergio0694 commented 5 days ago

Description

This PR bumps the Windows Community Toolkit dependencies to the public preview (see here).