A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
MIT License
2.79k
stars
124
forks
source link
Add analyzer for non constant input arguments for all 'D2D' intrinsics #877
Description
This PR adds a new analyzer to emit errors if a
D2D
API is used with an index which is not a constant.Example