See the updating guide for a better representation of what changed and how you have to change/adapt your code.
Guild#fetchMembers removed in favour of GuildMemberStore#fetch (^)
Rewrite Presence. This removes Client#setGame and replaces it with Client#setActivity while also adding a Presence store and a Presence structure (c4df2502ecdae2b1989be71e3a7861da1da2437c)
Removed Guild#deleteEmoji in favour of Emoji#delete (c93c4ad21fc2272ab2269083dd94bbb6af4f7aa7)
Removed Attachment in favour of MessageAttachment (methods stay the same) (d6b276bc29ba1f9fe357287c7603899d022c0986)
MessageSearchOptions#sortBy now defaults to timestamp instead of recent (291af7e845126d10a5fd95c6a6576e0e40a9e0ac)
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Bumps discord.js from master to 12.0.0. This release includes the previously tagged commit.
Release notes
Sourced from discord.js's releases.
Commits
2338594
Merge branch 'master' into stable3142d8c
v12.0.0a133768
v12.0.07d40c43
chore: merge v12-dev master into stabled7c5baf
chore: update discordjs/discord.js referencesf4b1b39
feat: document intent error code messages (#3871)2d67fbb
docs: clarify which checks GuildMember#manageable does (#3870)544bb78
refactor: make LimitedCollection an implementation detail (#3872)c7f4485
docs(PartialRoleData): id is optional (#3866)d721727
v11.6.1Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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