Closed willydee closed 1 year ago
Thanks for opening the issue. Are you in single or multiplayer? Which tree are you cutting down?
Singleplayer. Tried an oak and an acacia, happens every time. I'll try to reproduce on a vanilla instance w/o any shaders or such.
I can't seem to replicate it in my dev environment. Will try the exported jar file as well. Seems to be related to me using the new MapColor, might be something wrong in Fabric though more likely something on my end
Hmm, fresh install of Fabric with Collective & Tree Harvester also doesn't seem to cause any issues on 1.20
I cannot reproduce the crash in a vanilla+fabric environment, so it's probably interference with something else I have added to the previous instance. Although all other mods had been disabled, there are still shaders and data packs involved.
Could you try to add them one by one, so we can open an issue with the other author involved?
Working on it.
This is the line of code where the game is having issues: https://github.com/ricksouth/serilum-mc-mod-sources/blob/main/sources/Tree%20Harvester/1.20.0/Common/src/main/java/com/natamus/treeharvester/processing/LeafProcessing.java#L116
Tested so far, no crash:
Iris/Sodium
Terralith data pack
Complementary shaders
BlueNerd VPlus texture pack
Experimental bundle
Created a new world in the same instance, with nothing modified except adding TreeHarvester: Crash. So it must be something that has already somehow damaged the instance. In another instance, I'm not able to reproduce this. :frowning_face:
I'd suggest to close the issue for now; I'll get back to you in case I can narrow down the cause.
Could you upload the world here as a zip that caused the crash? Thanks for the research nonetheless!
But as suggested, it might be the instance causing the fault, not the world.
Harvesting a tree crashes the game. Seems not to be related to other mods; all but required ones have been disabled.