SeriousCache / UABE

Asset Bundle Extractor
3.54k stars 462 forks source link

Does the new version of uabe support command line? #472

Open yeooii opened 2 years ago

yeooii commented 2 years ago

Does the new version of uabe support command line? Is the DLL file automatically read when exporting the monobehavior type? If so, which folder will it read from?

SeriousCache commented 2 years ago

So far, there is no command line support. The code base at least is prepared for future additions as alternatives to the Win32 UI. Besides, the old bundle export/import commands no longer are required, since UABE can handle multiple bundles directly.

UABE will try to read from the Managed folder beneath the file where the MonoScript asset is located. It asks the user for files it can't find with a file open dialog (may need to improve that part if many files are missing). Even non-il2cpp games tend to miss some dlls listed in MonoScript assets, but those aren't used in any MonoBehaviours.

GiovanH commented 2 years ago

https://github.com/SeriousCache/UABE/issues/7#event-6612115445 was closed in May. I don't know why.

TheoCGaming commented 1 year ago

I second adding command-line functionality, I can't use UABE because Wine is complaining about "GLXBadFBConfig" (and no it's not gl itself, I checked.)