SeriousCache / UABE

Asset Bundle Extractor
3.61k stars 467 forks source link

Support for Addressable Assets? #684

Open mrwallace888 opened 8 months ago

mrwallace888 commented 8 months ago

It's easy to modify sharedassets files and stuff like that, but the problem is now a handful of the games I play are using Addressable Assets. So now a couple assets at a time are now spread out between hundreds of individual files.

I mean with sharedassets, IIRC you could select the last-numbered sharedassets file and it would load all previous assets files along with it, and you can see what is where. But with AA, you can't really do that because no AA file seems to have priority or parenting over any other.

Is there any way that AA could somehow get supported?