I test .obj export using last version tool. Game DeusEx:GO.
First, when I try export two files, plugin just throw 2 errors.
Second, when I select only one file for export, plugin give me .obj file with incorrect vt(texture coords?) and polygons. Vertixes and half of polygons looks good.
There is some first strings of output .obj file:
Mesh "Jensen_Skin" exported with Unity Assets Bundle Extractor; 12609 vertices, 20775 indices, 24 bytes per vertex
I test .obj export using last version tool. Game DeusEx:GO.
First, when I try export two files, plugin just throw 2 errors.
Second, when I select only one file for export, plugin give me .obj file with incorrect vt(texture coords?) and polygons. Vertixes and half of polygons looks good.
There is some first strings of output .obj file:
Mesh "Jensen_Skin" exported with Unity Assets Bundle Extractor; 12609 vertices, 20775 indices, 24 bytes per vertex
g Jensen_Skin
SubMesh 0
Vertices
v 0.184241 1.497549 -0.042167 vt 0.000000 -170141183460469230000000000000000000000.000000 vn 0.430840 0.787622 0.440486 v 0.161888 1.461562 0.042615 vt 3.243572 -170141183460469230000000000000000000000.000000 vn 0.233122 0.836236 0.496350
Sorry for my bad english.