SerumColor / ColorizingDMD

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[BUG] Sprite color black do not overwrite the dynamic colors #32

Closed dtatane closed 1 year ago

dtatane commented 1 year ago

The sprite color should be prioritized even upon dynamic colors. It works for defined colors, but not for the black pixel of the sprite.

Tested without libserum v1.4.0

zesinger commented 1 year ago

There is no reason it would make a difference between color 0 and the other one... Could you show me that please?