Sewer56 / FileEmulationFramework

Framework for emulating files using Reloaded-II.
GNU Lesser General Public License v3.0
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Spd/Spr Merging #10

Closed Secre-C closed 8 months ago

Secre-C commented 10 months ago

What is the Use Case for Adding New Sprites?

i.e. How are the sprites referenced. Are they referenced in scripts? (.flow, etc.)

Currently the only way sprites are referenced is in the executable, unless you're utilizing my unhardcoded toolkit mod. In terms of potential conflicts for new sprites, If two mods add the same new sprite id, one will overwrite the other, there's no way to resolve that in code that I can think of...

Can this be a Stream rather than a File Emulator

yea probably :P I'll look into converting it

Unit Tests Requested

:hee_melt: (It somehow didn't register to me that there was a test project)

Secre-C commented 9 months ago

Everything you mentioned should be addressed (kinda, read my commit on the tests), hopefully I correctly understood everything you wanted me to do 🥴