Sewer56 / FileEmulationFramework

Framework for emulating files using Reloaded-II.
GNU Lesser General Public License v3.0
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TMX merge caching & compat issue #21

Open esqwrf opened 3 months ago

esqwrf commented 3 months ago

Hello. Is there any particular reason to cache TMX bustups twice? I'm working on a mod that replaces the entirety of P4G bustups, currently it takes up 4GB and having twice as big cache can be rather inconvenient.

I'm aware that I can avoid merge caching entirely by packing the actual .bin files, but there is a problem: if delivered with CriFSV2 hook/Persona Essentials, bustup .bin files will not override FEmulated TMX bustups from any previous mod. Could this be fixed on your end?

Thank you in advance.

Sewer56 commented 3 months ago

I don't have the time to look at this myself, but I believe @oceanstuck was the person who wrote the original feature.

oceanstuck commented 3 months ago

wasn't me, ive only touched bmd emulator which has nothing to do with textures. you're thinking of @Secre-C who is the one who wrote spd emulator, i think

Sewer56 commented 3 months ago

aaaaaaaaaaaaaaaaaaaaa

Oopsie