Open Maxlanglet opened 5 years ago
So he's what I found concerning the characters on the French and Belgian keyboard layout, the first line is what is expected, the second is what is written : BE: !"#$%&'()+,-./0123456789:;<=>?[]^_{|}~ @ !""$%&'()+,-./0123456789:;@=#?(@$(_'&à126 à
FR: !"#$%&'()+,-./0123456789:;<=>?[]^_{|}~ @ !""$%&'()+,-./0123456789:;@=#?(@$(_'&à126 à
We see that at first almost every thing stays the same except for # --> "and that the same problem lies for both layouts. For numbers every thing is fine as expected, but then things go south. I don't really understand the Keyboard.cpp code that comes with every conversion so I can't change it myself.
If someone can help it would be greatly appreciated !
@Maxlanglet still need some help for this ?
I just received my malduino today and the setup went perfectly, now that I try to run my first script, I see that a lot of characters are misplaced on my keyboard or simply appears non-existent. I am using the BE layout, I tried also FR and DE layout but with no success in helping my cause. For example, I can't find where ">" and "<" are when compiling my code. I don't know if it's because I have a Mac, but I can't seem to find a solution. Does anybody have a fix for this ?