Closed DarkEviL88 closed 1 week ago
Cluster Generation Manager
The game crashes when I try to load a preset.
NullReferenceException: Object reference not set to an instance of an object
CustomGameSettings.SetMixingSetting (Klei.CustomSettings.SettingConfig config, System.String value, System.Boolean notify) (at <96bf83e479e841629616de31cacb5606>:0) (wrapper dynamic-method) CustomGameSettings.CustomGameSettings.SetMixingSetting_Patch1(CustomGameSettings,Klei.CustomSettings.SettingConfig,string) ClusterTraitGenerationManager.CustomClusterSettingsPreset.SetMixingSettings (Klei.CustomSettings.MixingSettingConfig mixing, System.Object valueId) (at :0) ClusterTraitGenerationManager.CustomClusterSettingsPreset.ApplyGameSettings () (at :0) ClusterTraitGenerationManager.CustomClusterSettingsPreset.ApplyPreset () (at :0) ClusterTraitGenerationManager.UnityPresetScreen.b__39_2 () (at :0) UtilLibs.UIcmp.FButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at :0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6405a4abeb6c490388904d755e3f6782>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6405a4abeb6c490388904d755e3f6782>:0) UnityEngine.EventSystems.EventSystem:Update()
Build: U53-642695-SC
Start the game Go to cluster setup Go to presets and click load preset
Player.log
not that unexpected tbh, I was forced to rush that update
should be fixed with 5.0.1
aand i broke preset traits..... -> 5.0.2
Which Mod?
Cluster Generation Manager
Description of the bug/crash
The game crashes when I try to load a preset.
NullReferenceException: Object reference not set to an instance of an object
CustomGameSettings.SetMixingSetting (Klei.CustomSettings.SettingConfig config, System.String value, System.Boolean notify) (at <96bf83e479e841629616de31cacb5606>:0) (wrapper dynamic-method) CustomGameSettings.CustomGameSettings.SetMixingSetting_Patch1(CustomGameSettings,Klei.CustomSettings.SettingConfig,string) ClusterTraitGenerationManager.CustomClusterSettingsPreset.SetMixingSettings (Klei.CustomSettings.MixingSettingConfig mixing, System.Object valueId) (at:0)
ClusterTraitGenerationManager.CustomClusterSettingsPreset.ApplyGameSettings () (at :0)
ClusterTraitGenerationManager.CustomClusterSettingsPreset.ApplyPreset () (at :0)
ClusterTraitGenerationManager.UnityPresetScreen.b__39_2 () (at :0)
UtilLibs.UIcmp.FButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at :0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6405a4abeb6c490388904d755e3f6782>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6405a4abeb6c490388904d755e3f6782>:0)
UnityEngine.EventSystems.EventSystem:Update()
Build: U53-642695-SC
Steps To Reproduce
Start the game Go to cluster setup Go to presets and click load preset
Player.log
Player.log