Open SgtBatten opened 4 months ago
Tested the latest version, and saving automation was successful, but automation had an error when triggered: "sub_labels not defined". I moved the sub_labels definition above the label-definition and now the automation works. I'm not allowed to submit changes here without forking, but these are my lines 838-839: sub_labels: "{{ trigger.payload_json['after']['data']['sub_labels'] }}" label: >-
Testing with HenningL's change. Only get alerts IF zone filter switch is OFF. Can't have any zones or object filters as well or automation does not fire. When it does fire, I get alerts on my iWatch, but no snaps or video.
Not sure if it helps, but error message from logs:
Logger: homeassistant.helpers.template Source: helpers/template.py:2613 First occurred: 10:00:43 AM (3 occurrences) Last logged: 10:00:43 AM
Template variable warning: 'new_snapshot' is undefined when rendering 'DEBUG (in loop): Send Notification: {{ custom_filter and not home and zone_filter and zone_multi_filter and state_true and (new_snapshot or presence_changed or zone_only_changed or entered_zones_changed ) }} Info: sublabel: {{sub_labels | join(', ')}}, image: "{{base_url}}/api/frigate{{client_id}}/notifications/{{events[0]}}/{{attachment}}" Title: {{title}} message: {{message}} iOS sound: {{'Critical' if critical else 'disabled by alert once' if alert_once else 'enabled'}}, Android Sound: {{'disabled by alert once' if alert_once else 'enabled'}}, iOS url: /api/frigate{{client_id}}/notifications/{{id}}/{{camera + '/clip.mp4' if video|length>0 and wait.trigger.payload_json['type'] == 'end' else attachment }} video: "{{video}}" critical: {{critical}}, Triggers: Presence Changed: {{presence_changed}}, Entered Zones Changed: {{'True' if event['before']['data']['zones'] != event['after']['data']['zones'] else 'False'}}{{' - Disabled' if not zone_only}}, Conditions: Filters: Zones: Zone Filter Enabled: {{zone_only}}, Multi Zone Enabled: {{zone_multi}}, Required Zones: {{input_zones}}, Last Zones: {{last_zones}}, Entered zones: {{enteredzones|list|length}} - {{enteredzones}}, TEST: {{'PASS' if not zone_only or (not zone_multi and zones|select('in', enteredzones)|list|length ) else 'PASS (Multi)' if zone_only and zone_multi and zone_multi_filter else 'FAIL (Multi)' if zone_only and zone_multi else 'FAIL' }}, Object Filter: Input: {{input_labels}}, TEST: {{'PASS' if not labels|length or object in labels else 'FAIL'}}, Presence entity (not home): Entity: {{presence_entity}}, TEST: {{'PASS' if not home else 'FAIL'}}, Time Filter: Disabled times: {{disable_times}}, TEST: {{'PASS' if now().hour not in disable_times else 'FAIL'}} State Filter: state filter toggle on: {{state_only}}, state filter entity: {{input_entity}}, required states: {{input_states}}, TEST: {{'PASS' if state_true else 'FAIL'}}, Custom Filter: {{'PASS' if custom_filter else 'FAIL'}},'
Trying to view clip on iPhone, I get this message: {"message":"Event not found", "success": false}
There are some inconsistencies with the alerts;
There are some inconsistencies with the alerts;
Keep these coming, i appreciate it. Not much time so will update when i can. This is valuable though.
There might be some helpful hints in NickM-27's thread here: https://github.com/blakeblackshear/frigate/discussions/11554 For instance, Nick uses payload: alert, while the blueprint seems to be using payload: new
Yes that one i;ve already determiend is useful, or at least should be user configuable.
I am having a similar issue with the latest release where it shows Person['person'] detected on Front_Camera.
Additionally, when a notification for my front camera is triggered, It is also triggering the notification for my other two cameras. The snapshot that was taken for my Front camera is then shown on my other two cameras.
Frigate Notification DEBUG (in loop): Send Notification: False Info: sublabel: , image: "/api/frigate/notifications/1717421235.90517-pl55wn/thumbnail.jpg" Title: message: Person['person'] detected on the Front Door camera. iOS sound: enabled, Android Sound: enabled, iOS url: /api/frigate/notifications/1717421236.461684-7y0s3n/thumbnail.jpg video: "" critical: False, Triggers: Presence Changed: False, Entered Zones Changed: False - Disabled, Conditions: Filters: Zones: Zone Filter Enabled: False, Multi Zone Enabled: False, Required Zones: [], Last Zones: [], Entered zones: 0 - [], TEST: PASS, Object Filter: Input: , TEST: PASS, Presence entity (not home): Entity: , TEST: PASS, Time Filter: Disabled times: [], TEST: PASS State Filter: state filter toggle on: False, state filter entity: , required states: [], TEST: PASS, Custom Filter: PASS, triggered by automation FRONT mqtt topic frigate/reviews
9:28:21 AM - 4 minutes ago
yeah it doesnt currently check the camera guys
Tested with the tip of frigate dev and the latest version of SgtBatten/HA_blueprints. Can confirm the "Person['person']" issue and the camera check missing (Notifications labeled with the wrong camera). Everything else seems to work as expected.
Moved to OP
Turning on filters and selecting person causes all of my cameras NOT to send a notification.
Seems to only work for the automations configured with
Object Filter
. I need to selectperson
for all of my cams
Interesting. I do not have it set to anything and its working
Turning on filters and selecting person causes all of my cameras NOT to send a notification.
Fixed this
Pulled the latest changes. Working great so far
Running Frigate Notifications (0.12.0.4h) Frigate Beta: 0.14.0-beta3
Presence Filter not working correctly if using a custom defined Presence group within configuration.yaml. The group is configured correctly and reporting properly under states, and was previously working with Stable Frigate + Stable Blueprint. Presence Filter works correctly if I use a specific person entity, but no longer functions with a group entity.
Attaching Debug output while firing event:
Frigate Notification DEBUG: Info: fps: 5, frigate event id: 1719082026.884214-g5ilmm, Objects: Person, Sub Labels: Config: camera(formatted): garage(Garage), Base URL: https://{{baseurl_masked}}, critical: False, alert once: False, Update Thumbnails: True, Video: , Target: group (input/formatted): briser_devices/briser_devices, cooldown: 30s, initial delay: 0s, color: #03a9f4, sound: default, android_auto: True, Group: garage-frigate-notification, Channel: , Sticky: True, Title: , Message: Person detected on the Garage camera., Subtitle: , tap_action: https://{{baseurl_masked}}/api/frigate/notifications/1719082026.884214-g5ilmm/garage/clip.mp4, button 1 Text/URL/Icon: View Clip (https://{{baseurl_masked}}/api/frigate/notifications/1719082026.884214-g5ilmm/garage/clip.mp4) , button 2 Text/URL/Icon: View Snapshot (https://{{baseurl_masked}}/api/frigate/notifications/1719082026.884214-g5ilmm/snapshot.jpg) , button 3 Text/URL/Icon: Silence New Notifications (silence-garage) , icon: mdi:account-outline tv: False, tv_position: center, tv_size: large, tv_duration: 10, tv_transparency: 0%, tv_interrupt: False, Filters: Zones: zone filter toggle on: False, Multi-Zone toggle on: False, Required zones: [], Entered Zones: [], Zone Filter TEST: PASS, Required objects TEST: Input: ['person', 'cat'], TEST: FAIL presence entity (not home): Entity: group.somebody_home TEST: PASS, disabled times: [], State Filter: state filter toggle on: False, state filter entity: , required states: [], State Filter TEST: PASS, Custom Filter: True triggered by automation Notify - Garage Cam mqtt topic frigate/reviews
Required objects TEST: Input: ['person', 'cat'], TEST: FAIL
I could easily have intorduced a bug but this one in particular says it failed due to not being a person or cat.
You may need to go through the traces (and even enable extra traces) to find the right one.
Interestingly, the notifications show up as "Person detected...". I've removed all object filters and the behaviour is the same. The moment I switch it from an individual device tracker to a group entity, I get notifications no matter what.
The moment I switch it from an individual device tracker to a group entity, I get notifications no matter what.
I just added a group of two people who were both home and i did not get any notifications and the trace shows it correctly failing at that point due to the group being home.
Thanks mate, I created new automations and it works as expected. I suspect copying and modifying the YAML from old version to new version caused some conflict. Sorry to mis-report. Totally my fault. If anyone else experiences what I did, just create clean new automations.
Curious what the complexity is to add select multiple for review severity so I could have one automation for alerts and detections?
im trying to filter for just an audio event and it isn't sending notifications for it but if i turn filters off person works just fine.
Edit, even without filters audio events dont seem to trigger the notification
audio events dont seem to trigger the notification
I've not even begun to look into how to use them as triggers. if you have, please feel free to add to this PR so we can have both options
audio events dont seem to trigger the notification
I've not even begun to look into how to use them as triggers. if you have, please feel free to add to this PR so we can have both options
Turns out audio events dont post to the events mqtt topic.
audio events dont post to the events mqtt topic.
We aren't using events any more. Do they go to the reviews topic?
@SgtBatten What's the status on this PR? I heard a comment that it is functional but there is a huge lag. We rely heavily on your blueprint (thanks! by the way) and 0.14.0 has completely broken our use-case. I get alerts 100x a day with nothing there. I understand this is because of the change between events/reviews...but I need to know if this will be fixed soon. I'm going to roll back to 0.13.2 for now because I simply cannot live my life with my watch and phone blowing up every 10 mins for a non-alert.
Please advise. Any feedback/update/ETA welcome.
because of the change between events/reviews
Nothing changed with the way the events topic worked. This is simply a new option.
What's the status on this PR?
No idea. I have no time
Nothing changed with the way the events topic worked. This is simply a new option.
@SgtBatten Something has changed. After upgrading to 0.14.0 I was getting at least 4 alerts per hour with empty/404 on images and nothing showing on Frigate when I go to the server directly. On 0.13.2 I get zero empty alerts. There is always an image sent and I can always find it on the server.
I found this conversation which was what brought me here: https://github.com/blakeblackshear/frigate/discussions/11847
No idea. I have no time
Now that I'm back on 0.13.2 everything is working as expected again but I'm curious: Do you expect to return to this project/blueprint or should someone be looking to fork this and pick-up where you've left off? If it will be a couple months, then no big deal. If more like a year...then I should maybe look at forking and/or rolling my own. Thoughts?
Yeah interesting, I'm aware of the phantom alerts conversation and from my experience it happened in the older version too.
It's not going to be a year. I'm still tweaking the main branch regularly. What I lack is feedback and input from others generally. This pull request is working well for my use can and has been for a long time. The delayed messages I haven't worked out and I was hoping someone would be able to see what's going on.
Then there are the open questions in the opening comment on how best to proceed.
Understood. Thanks for all your efforts, by the way. Once I'm back on 0.14 I'd be happy to do some testing and feedback.
Unfortunately there are other things in 0.14.0 that I'm not happy with and kindof break my use case, so it will likely be a long while. Mostly it's just sluggish and too many clicks to do things on mobile, which is 99.99967% of my use...and I experienced a ~30% performance hit server-side too. I plan on writing everything up for the devs there but since I'm only one guy and everyone else in the universe seems happy as a clam, I doubt my complaints will get much traction.
I have some UI gripes with it also. Namely that the camera names are not visible anywhere.
Because I have some 4k cameras which don't work universally on all devices and browsers due to he encoding I have those cameras in frigate twice. One at 4k and one at whatever h.264 resolution works. But when viewing the cams, I can't tell which is which until I try to view events or love view and it either works or it fails.
My main complaint is the focus on the timeline, the timeline, the timeline, the timeline. This is great when you are first setting up your system or if you have a false negative and need to review a bunch of cameras at once to see what happened that the AI didn't catch...but this isn't me. I have submitted almost 10,000 images to Frigate+ and have everything dialed in. All I want is:
Also, I think a lot of the sluggishness on mobile is down to whatever video they're forcing. My bookmarked birdseye page on 0.13.2 using "jsmpeg" loads 11 cameras instantaneously. The new setup? About 3-5 seconds. That's too long if someone is about to kick in your door or window.
I could go on...but I'm waaaayyy off topic so I'll just shush now.
@SgtBatten just to check. What is the latest beta? On the main page beta is linked to 0.12.0.4e and in this pull requested I see 0.12.0.4h
For frigate events based blueprints the main branch is the latest. This branch is purely for the new frigate 0.14 reviews topic. The version number is not really relevant here
Anyone noticed the delay is gone? Mine are instant now.
Video previews are working in general, initially the video is short but updates to push and it gets longer.
thanks for pointing me this way, i'd love to help test but I'm afraid I'm only a cut and paste developer (a kind way of saying, I'm not a developer) - I can get your blueprint automation to fire, but it stops on the "Notifications enabled for object label"
Notifications are enabled for people and cars, and a person triggered it but it seems to stop there
but it stops on the "Notifications enabled for object label"
you dont appear to be using the version from this pull request. it should have three potential triggers in the first line, yours has 2.
but it stops on the "Notifications enabled for object label"
you dont appear to be using the version from this pull request. it should have three potential triggers in the first line, yours has 2.
Ah yes, I just noticed and fixed this as you posted and it is firing now - however the animated GIF/android option doesn't seem to be working, the notifications just show the cropped snapshot, the video output to the notification is blank
Result:
params:
domain: notify
service: phones
service_data:
title: CCTV Alert - Front
message: Car, Person detected - Front
data:
tag: 1725887456.695976-09pr1f
group: front-frigate-notification
color: '#926bc7'
subject: ''
image: >-
https://URL.ui.nabu.casa/api/frigate/notifications/1725887456.695976-09pr1f/snapshot.jpg?bbox=1&crop=1&format=android
video: ''
clickAction: >-
https://URL.ui.nabu.casa/api/frigate/notifications/1725887456.695976-09pr1f/front/clip.mp4
ttl: 0
priority: high
notification_icon: mdi:cctv
sticky: true
channel: ''
car_ui: true
subtitle: ''
fontsize: large
position: center
duration: 10
transparency: 0%
interrupt: false
url: >-
https://URL.ui.nabu.casa/api/frigate/notifications/1725887456.695976-09pr1f/front/clip.mp4
attachment:
url: >-
https://URL.ui.nabu.casa/api/frigate/notifications/1725887456.695976-09pr1f/snapshot.jpg?bbox=1&crop=1
push:
sound:
name: default
volume: 1
critical: 0
entity_id: ''
the video output to the notification is blank
is it set in the automation config?
please post the automation config
the video output to the notification is blank
is it set in the automation config?
please post the automation config
yes it is
alias: Frigate CCTV - Front
description: ""
use_blueprint:
path: SgtBatten/Beta.yaml
input:
camera: camera.front
notify_device: bb2742edeb86557d75cfa8be96712079
notify_group: notify.phones
base_url: https://URL.ui.nabu.casa/
mqtt_topic: frigate/reviews
attachment: snapshot.jpg?bbox=1&crop=1
video: >-
{{base_url}}/api/frigate{{client_id}}/notifications/{{review_id}}/review_preview.gif?format=ts
update_thumbnail: true
message: "{{ label }} detected - {{ camera_name }}"
title: CCTV Alert - Front
color: "#926bc7"
icon: mdi:cctv
android_auto: true
sticky: true
zone_filter: true
zones:
- frontgarden
labels:
- person
- car
okay, i see an unintentional difference in the code for groups. it only sends the video at the end of the event. it's not appearing later?
okay, i see an unintentional difference in the code for groups. it only sends the video at the end of the event. it's not appearing later?
No I left the notifications on sticky too see if they would eventually update, but no they never replace the snapshot image with an animated gif
headed to bed but try 0.12.0.4j i just updated. failing that, try deleting the group and use a single mobile device.
headed to bed but try 0.12.0.4j i just updated. failing that, try deleting the group and use a single mobile device.
Your update fixed it, still sending to the group.
The format is slightly strange now, the original snapshot image remains to the right of the notification after the GIF updates to the main image below, its a bit odd. If there is a way to change it I think I'd prefer to just have more screen space for the GIF.
Otherwise its working well, if a little slow. I will update the automations for my other cameras and give it a good test to see if there are any issues.
Could be affected by device resolution.
On my pixel 7 pro it's full width and a smaller snapshot when expanded.
![Uploading Screenshot_20240910-073941.png…]()
Edit: Minimising and maximising it seems to resolve it when it appears like this. it seems to only happen if im alreayd looking at te notifcation (expanded) when it changes to a gif
For your thoughts section using frigate/reviews might help get rid of the multi notification on iOS. Every update with events comes through as a separate notification
For your thoughts section using frigate/reviews might help get rid of the multi notification on iOS. Every update with events comes through as a separate notification
can you clarify what you are saying here. noone has reported separate notifications
For your thoughts section using frigate/reviews might help get rid of the multi notification on iOS. Every update with events comes through as a separate notification
can you clarify what you are saying here. noone has reported separate notifications
So when I go into my backyard. My backyard camera will detect me. Notification... then it will detect my face and update the event, or update the event with a new picture, which will trigger another notification, so I usually get at least 2 alerts for each time frigate detects something. Doesn't always happen but happens more than not
which will trigger another notification
it should only be one notification. multiple updates to it sure depending on config, but only one actual thing to view on your phone
Bugs
Features
To Do:
Update the loop to make it work with 0.14Thoughts