Open SgtPunishment opened 9 years ago
Fuhrmaaj suggested explosive roadblocks, step on them KABOOM!
NOOOOO
YES
Now, was that witherboss explosive damage? or IC2 Nuke level?
Suggestion Numero Uno: Get Nut to stop being lazy and compress the blocks.
Now Which way to do that?
Compress ID's into 16/block and cache what meta each block has after it's created?
Have a base roadblock that you then stick blocks onto and it grabs their properties?
WHO KNOWS? I don't.
IC2 nuke for sure
I think it was laminated cow level
Old IC2 nuke or new IC2 nuke?
WHO WOULD BUILD THIS?
The nuke that would legit crash your game on slightly older systems
raises hand
Okay, would the roads explode when ANY entity walked on it? or just players?
Just the player who built them, to balance it out.
Oh! how about, letting the player "name" the player they want to blow up?
YES ^
I think @TehNut would need to do that, I'm hopeless with GUI's
public static boolean kaboom(EntityPlayer player) {
return (player.getCommandSenderName().equals("Fuhrmaaj");
}
yup, looks about right
Just use the nametag mechanic @SgtPunishment
You could name a tag in anvil and then right click the roadblock. Or just name the roadblock itself in an anvil.
@BBoldt but wouldn't that make WAILA pick it up? or does it only display the block name?
oh! What about a Red Matter explosion level?
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