This will fix spawning mobs from other mods that may have sub-types per entity class
... such as MoCreatures.
In my case i wondered why an Ogre Soulshard would just spawn "Green Ogre's" ..
After comparing the spawn-logic with MFR's Autospawner code, i saw that the Soulcage won't call
onSpawnWithEgg() (don't be confused by the method's name.. :/)
This will fix spawning mobs from other mods that may have sub-types per entity class ... such as MoCreatures.
In my case i wondered why an Ogre Soulshard would just spawn "Green Ogre's" ..
After comparing the spawn-logic with MFR's Autospawner code, i saw that the Soulcage won't call onSpawnWithEgg() (don't be confused by the method's name.. :/)
For MFR's Code See: https://github.com/skyboy/MineFactoryReloaded/blob/master/src/powercrystals/minefactoryreloaded/tile/machine/TileEntityAutoSpawner.java#L171