Sh1N02 / blooket-cheats

An updated version of 05k0nz's cheats [old, get the new one from readme]
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works but guis are not working #6

Open TMMVRGOATED opened 8 months ago

Sh1N02 commented 8 months ago

What? Nothing works for now How do you get it working?

Githubman6996 commented 8 months ago

prolly autoupdate

Ben, the creator of Blooket, recently released a update that removed webpack, which is what most of the blooket cheats rely on

Do you think it's possible to work around it

Sh1N02 commented 8 months ago

~prolly autoupdate~ Ben, the creator of Blooket, recently released a update that removed webpack, which is what most of the blooket cheats rely on

Do you think it's possible to work around it

The only way is to rewrite the code

Githubman6996 commented 8 months ago

~prolly autoupdate~

Ben, the creator of Blooket, recently released a update that removed webpack, which is what most of the blooket cheats rely on

Do you think it's possible to work around it

The only way is to rewrite the code

Because i do have 2 GUI's that pull up but the hacks on it don't work

Githubman6996 commented 8 months ago

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e.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-5%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-6%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_light_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-7%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/circle_dark_turquoise.svg%22,%7Bwidth:25,height:25%7D)%7D%7Dcreate()%7Bh.scene=this,h.rarity=%22%22,h.particles=this.physics.add.group(%7BclassType:new%20i.Class(%7BExtends:i.GameObjects.Image,initialize:function()%7Bi.GameObjects.Image.call(this,h.scene,0,0,%22uncommon-1%22),this.setDepth(3),this.lifespan=0%7D,spawn:function(e,t,a,o,i,n,r,s,l)%7Bthis.setTexture(l),this.setActive(!0),this.setVisible(!0),this.setPosition(e,t),this.setScale(a),this.targets=%5B%5D,h.scene.physics.velocityFromAngle(o,i,this.body.velocity),this.body.setGravityY(n),this.body.setAngularVelocity(r),this.lifespan=s%7D,update:function(e,t)%7Bthis.lifespan-=t,0%3Cthis.lifespan%7C%7C(this.setActive(!1),this.setVisible(!1))%7D%7D),runChildUpdate:!0%7D),this.nextParticle=0,this.numExplosions=0,this.game.events.on(%22start-particles%22,e=%3E%7Bh.rarity=e,this.numExplosions=%22Uncommon%22===e?75:%22Rare%22===e?100:-1%7D)%7Dupdate(e,t)%7Bconst%20a=m(%2274sb%22);function%20o(e)%7Bswitch(e)%7Bcase%22center%22:var%20t=Object(a.l)(-115,-65);return%7Bx:h.scene.cameras.main.worldView.width/2,y:h.scene.cameras.main.worldView.height/2,scale:Object(a.l)(.7,1),angle:t,velocity:Object(a.l)(600,750),gravity:700,angVelocity:(-90%3Ct?1:-1)*Object(a.l)(125,175),lifespan:2500%7D;case%22right-bottom%22:return%7Bx:h.scene.cameras.main.worldView.width,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-160,-110),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-bottom%22:return%7Bx:0,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-70,-20),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22top%22:return%7Bx:Object(a.l)(0,h.scene.cameras.main.worldView.width),y:-50,scale:Object(a.l)(.7,1),angle:90,velocity:Object(a.l)(0,50),gravity:700,angVelocity:Object(a.l)(-150,150),lifespan:2500%7D;case%22right-shower%22:return%7Bx:h.scene.cameras.main.worldView.width,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-180,-130),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-shower%22:return%7Bx:0,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-50,0),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22right-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:h.scene.cameras.main.worldView.width,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-150:-210,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:0,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-30:30,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;default:return%7B%7D%7D%7Dif(h.rarity&&0!==this.numExplosions&&(this.nextParticle-=t,this.nextParticle%3C=0))%7Bswitch(h.rarity)%7Bcase%22Uncommon%22:for(let%20e=0;e%3C2;e++)%7Bvar%20i=h.particles.get();i&&i.spawn.apply(i,Object.values(o(%22center%22)).concat(%22uncommon-%22+Object(a.m)(1,8)))%7Dbreak;case%22Rare%22:for(var%20n=0;n%3C2;n++)%7Bvar%20r=h.particles.get();r&&r.spawn.apply(r,Object.values(o(n%252==0?%22left-bottom%22:%22right-bottom%22)).concat(%22rare-%22+Object(a.m)(1,8)))%7Dbreak;case%22Epic%22:for(var%20s=0;s%3C2;s++)%7Bvar%20l=h.particles.get();l&&l.spawn.apply(l,Object.values(o(s%252==0?%22left-shower%22:%22right-shower%22)).concat(%22epic-%22+Object(a.m)(1,8)))%7Dbreak;case%22Legendary%22:for(var%20c=0;c%3C3;c++)%7Bvar%20d=h.particles.get();d&&d.spawn.apply(d,Object.values(o(%22top%22)).concat(%22legendary-%22+Object(a.m)(1,8)))%7Dbreak;case%22Chroma%22:for(var%20p=0;p%3C3;p++)%7Bvar%20u=h.particles.get();u&&u.spawn.apply(u,Object.values(o(p%252==0?%22left-diamond%22:%22right-diamond%22)).concat(%22chroma-%22+Object(a.m)(1,8)))%7D%7Dthis.nextParticle=20,0%3Cthis.numExplosions&&(this.numExplosions=Math.max(this.numExplosions-1,0))%7D%7D%7Dreturn%20function(e)%7Bif(%22/market%22!==window.location.pathname)return%20alert(%22This%20must%20be%20ran%20on%20the%20market%20page%22);var%20t,a=Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner%5B%22stateNode%22%5D;let%20n=m(%22fGzD%22);(n=Object.keys(n.a).reduce((e,t)=%3E(e.packs.includes(t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red.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22epic-6%22,%22https://media.blooket.com/image/upload/v1658790237/Media/market/particles/triangle_light_red.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22epic-7%22,%22https://media.blooket.com/image/upload/v1658790237/Media/market/particles/circle_dark_red.svg%22,%7Bwidth:25,height:25%7D);break;case%22legendary%22:this.load.svg(%22legendary-1%22,%22https://media.blooket.com/image/upload/v1658567740/Media/market/particles/square_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-2%22,%22https://media.blooket.com/image/upload/v1658567740/Media/market/particles/square_light_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-3%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/circle_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-4%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/serpentine_orange.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22legendary-5%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/serpentine_light_orange.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22legendary-6%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/circle_dark_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-7%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/triangle_dark_orange.svg%22,%7Bwidth:30,height:30%7D);break;case%22chroma%22:this.load.svg(%22chroma-1%22,%22https://media.blooket.com/image/upload/v1658790246/Media/market/particles/square_turquoise.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22chroma-2%22,%22https://media.blooket.com/image/upload/v1658790246/Media/market/particles/square_light_turquoise.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22chroma-3%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/serpentine_dark_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-4%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/serpentine_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-5%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-6%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_light_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-7%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/circle_dark_turquoise.svg%22,%7Bwidth:25,height:25%7D)%7D%7Dcreate()%7Bh.scene=this,h.rarity=%22%22,h.particles=this.physics.add.group(%7BclassType:new%20i.Class(%7BExtends:i.GameObjects.Image,initialize:function()%7Bi.GameObjects.Image.call(this,h.scene,0,0,%22uncommon-1%22),this.setDepth(3),this.lifespan=0%7D,spawn:function(e,t,a,o,i,n,r,s,l)%7Bthis.setTexture(l),this.setActive(!0),this.setVisible(!0),this.setPosition(e,t),this.setScale(a),this.targets=%5B%5D,h.scene.physics.velocityFromAngle(o,i,this.body.velocity),this.body.setGravityY(n),this.body.setAngularVelocity(r),this.lifespan=s%7D,update:function(e,t)%7Bthis.lifespan-=t,0%3Cthis.lifespan%7C%7C(this.setActive(!1),this.setVisible(!1))%7D%7D),runChildUpdate:!0%7D),this.nextParticle=0,this.numExplosions=0,this.game.events.on(%22start-particles%22,e=%3E%7Bh.rarity=e,this.numExplosions=%22Uncommon%22===e?75:%22Rare%22===e?100:-1%7D)%7Dupdate(e,t)%7Bconst%20a=m(%2274sb%22);function%20o(e)%7Bswitch(e)%7Bcase%22center%22:var%20t=Object(a.l)(-115,-65);return%7Bx:h.scene.cameras.main.worldView.width/2,y:h.scene.cameras.main.worldView.height/2,scale:Object(a.l)(.7,1),angle:t,velocity:Object(a.l)(600,750),gravity:700,angVelocity:(-90%3Ct?1:-1)*Object(a.l)(125,175),lifespan:2500%7D;case%22right-bottom%22:return%7Bx:h.scene.cameras.main.worldView.width,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-160,-110),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-bottom%22:return%7Bx:0,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-70,-20),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22top%22:return%7Bx:Object(a.l)(0,h.scene.cameras.main.worldView.width),y:-50,scale:Object(a.l)(.7,1),angle:90,velocity:Object(a.l)(0,50),gravity:700,angVelocity:Object(a.l)(-150,150),lifespan:2500%7D;case%22right-shower%22:return%7Bx:h.scene.cameras.main.worldView.width,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-180,-130),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-shower%22:return%7Bx:0,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-50,0),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22right-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:h.scene.cameras.main.worldView.width,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-150:-210,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:0,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-30:30,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;default:return%7B%7D%7D%7Dif(h.rarity&&0!==this.numExplosions&&(this.nextParticle-=t,this.nextParticle%3C=0))%7Bswitch(h.rarity)%7Bcase%22Uncommon%22:for(let%20e=0;e%3C2;e++)%7Bvar%20i=h.particles.get();i&&i.spawn.apply(i,Object.values(o(%22center%22)).concat(%22uncommon-%22+Object(a.m)(1,8)))%7Dbreak;case%22Rare%22:for(var%20n=0;n%3C2;n++)%7Bvar%20r=h.particles.get();r&&r.spawn.apply(r,Object.values(o(n%252==0?%22left-bottom%22:%22right-bottom%22)).concat(%22rare-%22+Object(a.m)(1,8)))%7Dbreak;case%22Epic%22:for(var%20s=0;s%3C2;s++)%7Bvar%20l=h.particles.get();l&&l.spawn.apply(l,Object.values(o(s%252==0?%22left-shower%22:%22right-shower%22)).concat(%22epic-%22+Object(a.m)(1,8)))%7Dbreak;case%22Legendary%22:for(var%20c=0;c%3C3;c++)%7Bvar%20d=h.particles.get();d&&d.spawn.apply(d,Object.values(o(%22top%22)).concat(%22legendary-%22+Object(a.m)(1,8)))%7Dbreak;case%22Chroma%22:for(var%20p=0;p%3C3;p++)%7Bvar%20u=h.particles.get();u&&u.spawn.apply(u,Object.values(o(p%252==0?%22left-diamond%22:%22right-diamond%22)).concat(%22chroma-%22+Object(a.m)(1,8)))%7D%7Dthis.nextParticle=20,0%3Cthis.numExplosions&&(this.numExplosions=Math.max(this.numExplosions-1,0))%7D%7D%7Dreturn%20function(e)%7Bvar%20t=document.createElement(%22iframe%22);document.body.append(t),window.alert=t.contentWindow.alert.bind(window),window.prompt=t.contentWindow.prompt.bind(window),t.remove(),%22/market%22==window.location.pathname?(t=Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner%5B%22stateNode%22%5D,t.setState(%7BloadingPack:!1,openPack:!0,unlockedBlook:e,newUnlock:!0,game:%7Btype:i.WEBGL,parent:%22phaser-market%22,width:%22100%25%22,height:%22100%25%22,scale:%7Bmode:i.Scale.NONE,autoCenter:i.Scale.CENTER_BOTH%7D,transparent:!0,physics:%7Bdefault:%22arcade%22%7D,scene:new%20n(a%5Be%5D.rarity)%7D,canOpen:!0%7D)):alert(%22This%20can%20only%20be%20ran%20on%20the%20market%20page!%22)%7D%7Dcatch%7B%7D%7D()%7D,%7Bname:%22Unlock%20Plus%20Gamemodes%22,description:%22Allows%20you%20to%20play%20any%20gamemode%20that%20is%20plus%20only%22,run:function()%7BObject.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.setState(e=%3E(e.gameModes.forEach(e=%3Ee.plusOnly=!1),e))%7D%7D%5D,brawl:%5B%7Bname:%22Double%20Enemy%20XP%22,description:%22Doubles%20enemy%20XP%20drop%20value%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.val*=2%7D,t.children.entries.forEach(e=%3Ee.val*=2)%7D%7D%7D,%7Bname:%22Half%20Enemy%20Speed%22,description:%22Makes%20enemies%20move%202x%20slower%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.speed*=.5%7D,t.children.entries.forEach(e=%3Ee.speed*=.5)%7D%7D%7D,%7Bname:%22Instant%20Kill%22,description:%22Sets%20all%20enemies%20health%20to%201%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.hp=1%7D,t.children.entries.forEach(e=%3Ee.hp=1)%7D%7D%7D,%7Bname:%22Invincibility%22,description:%22Makes%20you%20invincible%22,run:function()%7Bfor(const%20e%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))e.collideCallback=()=%3E%7B%7D%7D%7D,%7Bname:%22Magnet%22,description:%22Pulls%20all%20xp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Githubman6996 commented 8 months ago

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e.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-5%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-6%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_light_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-7%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/circle_dark_turquoise.svg%22,%7Bwidth:25,height:25%7D)%7D%7Dcreate()%7Bh.scene=this,h.rarity=%22%22,h.particles=this.physics.add.group(%7BclassType:new%20i.Class(%7BExtends:i.GameObjects.Image,initialize:function()%7Bi.GameObjects.Image.call(this,h.scene,0,0,%22uncommon-1%22),this.setDepth(3),this.lifespan=0%7D,spawn:function(e,t,a,o,i,n,r,s,l)%7Bthis.setTexture(l),this.setActive(!0),this.setVisible(!0),this.setPosition(e,t),this.setScale(a),this.targets=%5B%5D,h.scene.physics.velocityFromAngle(o,i,this.body.velocity),this.body.setGravityY(n),this.body.setAngularVelocity(r),this.lifespan=s%7D,update:function(e,t)%7Bthis.lifespan-=t,0%3Cthis.lifespan%7C%7C(this.setActive(!1),this.setVisible(!1))%7D%7D),runChildUpdate:!0%7D),this.nextParticle=0,this.numExplosions=0,this.game.events.on(%22start-particles%22,e=%3E%7Bh.rarity=e,this.numExplosions=%22Uncommon%22===e?75:%22Rare%22===e?100:-1%7D)%7Dupdate(e,t)%7Bconst%20a=m(%2274sb%22);function%20o(e)%7Bswitch(e)%7Bcase%22center%22:var%20t=Object(a.l)(-115,-65);return%7Bx:h.scene.cameras.main.worldView.width/2,y:h.scene.cameras.main.worldView.height/2,scale:Object(a.l)(.7,1),angle:t,velocity:Object(a.l)(600,750),gravity:700,angVelocity:(-90%3Ct?1:-1)*Object(a.l)(125,175),lifespan:2500%7D;case%22right-bottom%22:return%7Bx:h.scene.cameras.main.worldView.width,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-160,-110),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-bottom%22:return%7Bx:0,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-70,-20),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22top%22:return%7Bx:Object(a.l)(0,h.scene.cameras.main.worldView.width),y:-50,scale:Object(a.l)(.7,1),angle:90,velocity:Object(a.l)(0,50),gravity:700,angVelocity:Object(a.l)(-150,150),lifespan:2500%7D;case%22right-shower%22:return%7Bx:h.scene.cameras.main.worldView.width,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-180,-130),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-shower%22:return%7Bx:0,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-50,0),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22right-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:h.scene.cameras.main.worldView.width,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-150:-210,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:0,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-30:30,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;default:return%7B%7D%7D%7Dif(h.rarity&&0!==this.numExplosions&&(this.nextParticle-=t,this.nextParticle%3C=0))%7Bswitch(h.rarity)%7Bcase%22Uncommon%22:for(let%20e=0;e%3C2;e++)%7Bvar%20i=h.particles.get();i&&i.spawn.apply(i,Object.values(o(%22center%22)).concat(%22uncommon-%22+Object(a.m)(1,8)))%7Dbreak;case%22Rare%22:for(var%20n=0;n%3C2;n++)%7Bvar%20r=h.particles.get();r&&r.spawn.apply(r,Object.values(o(n%252==0?%22left-bottom%22:%22right-bottom%22)).concat(%22rare-%22+Object(a.m)(1,8)))%7Dbreak;case%22Epic%22:for(var%20s=0;s%3C2;s++)%7Bvar%20l=h.particles.get();l&&l.spawn.apply(l,Object.values(o(s%252==0?%22left-shower%22:%22right-shower%22)).concat(%22epic-%22+Object(a.m)(1,8)))%7Dbreak;case%22Legendary%22:for(var%20c=0;c%3C3;c++)%7Bvar%20d=h.particles.get();d&&d.spawn.apply(d,Object.values(o(%22top%22)).concat(%22legendary-%22+Object(a.m)(1,8)))%7Dbreak;case%22Chroma%22:for(var%20p=0;p%3C3;p++)%7Bvar%20u=h.particles.get();u&&u.spawn.apply(u,Object.values(o(p%252==0?%22left-diamond%22:%22right-diamond%22)).concat(%22chroma-%22+Object(a.m)(1,8)))%7D%7Dthis.nextParticle=20,0%3Cthis.numExplosions&&(this.numExplosions=Math.max(this.numExplosions-1,0))%7D%7D%7Dreturn%20function(e)%7Bif(%22/market%22!==window.location.pathname)return%20alert(%22This%20must%20be%20ran%20on%20the%20market%20page%22);var%20t,a=Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner%5B%22stateNode%22%5D;let%20n=m(%22fGzD%22);(n=Object.keys(n.a).reduce((e,t)=%3E(e.packs.includes(t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red.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22epic-6%22,%22https://media.blooket.com/image/upload/v1658790237/Media/market/particles/triangle_light_red.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22epic-7%22,%22https://media.blooket.com/image/upload/v1658790237/Media/market/particles/circle_dark_red.svg%22,%7Bwidth:25,height:25%7D);break;case%22legendary%22:this.load.svg(%22legendary-1%22,%22https://media.blooket.com/image/upload/v1658567740/Media/market/particles/square_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-2%22,%22https://media.blooket.com/image/upload/v1658567740/Media/market/particles/square_light_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-3%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/circle_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-4%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/serpentine_orange.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22legendary-5%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/serpentine_light_orange.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22legendary-6%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/circle_dark_orange.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22legendary-7%22,%22https://media.blooket.com/image/upload/v1658567738/Media/market/particles/triangle_dark_orange.svg%22,%7Bwidth:30,height:30%7D);break;case%22chroma%22:this.load.svg(%22chroma-1%22,%22https://media.blooket.com/image/upload/v1658790246/Media/market/particles/square_turquoise.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22chroma-2%22,%22https://media.blooket.com/image/upload/v1658790246/Media/market/particles/square_light_turquoise.svg%22,%7Bwidth:25,height:25%7D),this.load.svg(%22chroma-3%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/serpentine_dark_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-4%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/serpentine_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-5%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-6%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/triangle_light_turquoise.svg%22,%7Bwidth:30,height:30%7D),this.load.svg(%22chroma-7%22,%22https://media.blooket.com/image/upload/v1658790244/Media/market/particles/circle_dark_turquoise.svg%22,%7Bwidth:25,height:25%7D)%7D%7Dcreate()%7Bh.scene=this,h.rarity=%22%22,h.particles=this.physics.add.group(%7BclassType:new%20i.Class(%7BExtends:i.GameObjects.Image,initialize:function()%7Bi.GameObjects.Image.call(this,h.scene,0,0,%22uncommon-1%22),this.setDepth(3),this.lifespan=0%7D,spawn:function(e,t,a,o,i,n,r,s,l)%7Bthis.setTexture(l),this.setActive(!0),this.setVisible(!0),this.setPosition(e,t),this.setScale(a),this.targets=%5B%5D,h.scene.physics.velocityFromAngle(o,i,this.body.velocity),this.body.setGravityY(n),this.body.setAngularVelocity(r),this.lifespan=s%7D,update:function(e,t)%7Bthis.lifespan-=t,0%3Cthis.lifespan%7C%7C(this.setActive(!1),this.setVisible(!1))%7D%7D),runChildUpdate:!0%7D),this.nextParticle=0,this.numExplosions=0,this.game.events.on(%22start-particles%22,e=%3E%7Bh.rarity=e,this.numExplosions=%22Uncommon%22===e?75:%22Rare%22===e?100:-1%7D)%7Dupdate(e,t)%7Bconst%20a=m(%2274sb%22);function%20o(e)%7Bswitch(e)%7Bcase%22center%22:var%20t=Object(a.l)(-115,-65);return%7Bx:h.scene.cameras.main.worldView.width/2,y:h.scene.cameras.main.worldView.height/2,scale:Object(a.l)(.7,1),angle:t,velocity:Object(a.l)(600,750),gravity:700,angVelocity:(-90%3Ct?1:-1)*Object(a.l)(125,175),lifespan:2500%7D;case%22right-bottom%22:return%7Bx:h.scene.cameras.main.worldView.width,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-160,-110),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-bottom%22:return%7Bx:0,y:h.scene.cameras.main.worldView.height,scale:Object(a.l)(.7,1),angle:Object(a.l)(-70,-20),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22top%22:return%7Bx:Object(a.l)(0,h.scene.cameras.main.worldView.width),y:-50,scale:Object(a.l)(.7,1),angle:90,velocity:Object(a.l)(0,50),gravity:700,angVelocity:Object(a.l)(-150,150),lifespan:2500%7D;case%22right-shower%22:return%7Bx:h.scene.cameras.main.worldView.width,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-180,-130),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-shower%22:return%7Bx:0,y:Object(a.l)(0,h.scene.cameras.main.worldView.height),scale:Object(a.l)(.7,1),angle:Object(a.l)(-50,0),velocity:Object(a.l)(600,750),gravity:500,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;case%22right-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:h.scene.cameras.main.worldView.width,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-150:-210,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(-175,-125),lifespan:2500%7D;case%22left-diamond%22:t=Object(a.l)(0,h.scene.cameras.main.worldView.height);return%7Bx:0,y:t,scale:Object(a.l)(.7,1),angle:t%3Eh.scene.cameras.main.worldView.height/2?-30:30,velocity:Object(a.l)(600,750),gravity:0,angVelocity:Object(a.l)(125,175),lifespan:2500%7D;default:return%7B%7D%7D%7Dif(h.rarity&&0!==this.numExplosions&&(this.nextParticle-=t,this.nextParticle%3C=0))%7Bswitch(h.rarity)%7Bcase%22Uncommon%22:for(let%20e=0;e%3C2;e++)%7Bvar%20i=h.particles.get();i&&i.spawn.apply(i,Object.values(o(%22center%22)).concat(%22uncommon-%22+Object(a.m)(1,8)))%7Dbreak;case%22Rare%22:for(var%20n=0;n%3C2;n++)%7Bvar%20r=h.particles.get();r&&r.spawn.apply(r,Object.values(o(n%252==0?%22left-bottom%22:%22right-bottom%22)).concat(%22rare-%22+Object(a.m)(1,8)))%7Dbreak;case%22Epic%22:for(var%20s=0;s%3C2;s++)%7Bvar%20l=h.particles.get();l&&l.spawn.apply(l,Object.values(o(s%252==0?%22left-shower%22:%22right-shower%22)).concat(%22epic-%22+Object(a.m)(1,8)))%7Dbreak;case%22Legendary%22:for(var%20c=0;c%3C3;c++)%7Bvar%20d=h.particles.get();d&&d.spawn.apply(d,Object.values(o(%22top%22)).concat(%22legendary-%22+Object(a.m)(1,8)))%7Dbreak;case%22Chroma%22:for(var%20p=0;p%3C3;p++)%7Bvar%20u=h.particles.get();u&&u.spawn.apply(u,Object.values(o(p%252==0?%22left-diamond%22:%22right-diamond%22)).concat(%22chroma-%22+Object(a.m)(1,8)))%7D%7Dthis.nextParticle=20,0%3Cthis.numExplosions&&(this.numExplosions=Math.max(this.numExplosions-1,0))%7D%7D%7Dreturn%20function(e)%7Bvar%20t=document.createElement(%22iframe%22);document.body.append(t),window.alert=t.contentWindow.alert.bind(window),window.prompt=t.contentWindow.prompt.bind(window),t.remove(),%22/market%22==window.location.pathname?(t=Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner%5B%22stateNode%22%5D,t.setState(%7BloadingPack:!1,openPack:!0,unlockedBlook:e,newUnlock:!0,game:%7Btype:i.WEBGL,parent:%22phaser-market%22,width:%22100%25%22,height:%22100%25%22,scale:%7Bmode:i.Scale.NONE,autoCenter:i.Scale.CENTER_BOTH%7D,transparent:!0,physics:%7Bdefault:%22arcade%22%7D,scene:new%20n(a%5Be%5D.rarity)%7D,canOpen:!0%7D)):alert(%22This%20can%20only%20be%20ran%20on%20the%20market%20page!%22)%7D%7Dcatch%7B%7D%7D()%7D,%7Bname:%22Unlock%20Plus%20Gamemodes%22,description:%22Allows%20you%20to%20play%20any%20gamemode%20that%20is%20plus%20only%22,run:function()%7BObject.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.setState(e=%3E(e.gameModes.forEach(e=%3Ee.plusOnly=!1),e))%7D%7D%5D,brawl:%5B%7Bname:%22Double%20Enemy%20XP%22,description:%22Doubles%20enemy%20XP%20drop%20value%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.val*=2%7D,t.children.entries.forEach(e=%3Ee.val*=2)%7D%7D%7D,%7Bname:%22Half%20Enemy%20Speed%22,description:%22Makes%20enemies%20move%202x%20slower%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.speed*=.5%7D,t.children.entries.forEach(e=%3Ee.speed*=.5)%7D%7D%7D,%7Bname:%22Instant%20Kill%22,description:%22Sets%20all%20enemies%20health%20to%201%22,run:function()%7Bfor(const%20a%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))%7Bvar%20t=a.object2;let%20e=t.classType.prototype.start;t.classType.prototype.start=function()%7Be.apply(this,arguments),this.hp=1%7D,t.children.entries.forEach(e=%3Ee.hp=1)%7D%7D%7D,%7Bname:%22Invincibility%22,description:%22Makes%20you%20invincible%22,run:function()%7Bfor(const%20e%20of%20Object.values(document.querySelector(%22%23app%20%3E%20div%20%3E%20div%22))%5B1%5D.children%5B0%5D._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=%3Ee.callbackContext?.toString().includes(%22invulnerableTime%22)))e.collideCallback=()=%3E%7B%7D%7D%7D,%7Bname:%22Magnet%22,description:%22Pulls%20all%20xp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