Refactor code for simplicity and modularity.
Data files generated at startup and during on_gen.
Provides access to cell indexes and cell neighbors.
Provides heightmap, biomemap, edgemap.
Scalable.
Uses noise, voronoi, or a combination of both.
Currently requires lib_materials, but can be EASILY modified for use with default, MCL or others.
Uses registered biome definitions. Currently for lib_materials only.
Refactor code for simplicity and modularity. Data files generated at startup and during on_gen. Provides access to cell indexes and cell neighbors. Provides heightmap, biomemap, edgemap. Scalable. Uses noise, voronoi, or a combination of both. Currently requires lib_materials, but can be EASILY modified for use with default, MCL or others. Uses registered biome definitions. Currently for lib_materials only.