Closed Shadnix-was-taken closed 4 years ago
Based on early troubleshooting, once the game objects for multiplayer sabers get created, they stay around during solo mode (while solo mode sabers only exists during solo mode). It seems that scaling applied on sabers in a solo session then also get unintentionally applied to the lingering multiplayer saber objects.
Fixed in v3.0.2
Under certain conditions, saber scaling could be applied to sabers in multiplayer mode multiple times, resulting in thicker/thinner sabers then intended by the user.
Steps to reproduce: