ShadowApex / godot-go

Go language bindings for the Godot Engine's GDNative API.
MIT License
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Fixed issues with vector type declarations. #16

Closed pastaq closed 6 years ago

pastaq commented 6 years ago

Renamed some function variables to be in line with established convention. Some functions were not returning a Vector2 or Vector3 at all. AsString has been properly alphabetized in vector2.go Disabled some functions in vector3.go until Basis type is implemented.