ShadowApex / godot-go

Go language bindings for the Godot Engine's GDNative API.
MIT License
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Subtree merge #30

Closed 1l0 closed 6 years ago

1l0 commented 6 years ago

This adds following features:

How to update godot_headers/:

git pull -s subtree godot-headers master

ShadowApex commented 6 years ago

Hi @1l0 ,

This looks great. I should be able to merge this if we can fix the automatic build process. Right now this change would break Travis CI's builds: https://travis-ci.org/ShadowApex/godot-go/jobs/318828482

Right now it fails with this:

$ git clone https://github.com/GodotNativeTools/godot_headers.git
fatal: destination path 'godot_headers' already exists and is not an empty directory.

Just need to update .travis.yml to remove the steps for linking and cloning of the godot headers.

1l0 commented 6 years ago

It might be fixed.