ShadowApex / godot-go

Go language bindings for the Godot Engine's GDNative API.
MIT License
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Fix Vector2.SetY() #35

Closed worrel closed 6 years ago

worrel commented 6 years ago

LOL my Creep dodger was only moving diagonally, had to rule out my codegen first.

ShadowApex commented 6 years ago

Ha, that's awesome. Thanks for fixing this :P