ShadowMario / FNF-PsychEngine

Engine originally used on Mind Games mod
Apache License 2.0
1.15k stars 2.21k forks source link

I imported my mod features into this newer version 0.6.3, and my song won't work... #12295

Closed TG-StoryUnfold closed 1 year ago

TG-StoryUnfold commented 1 year ago

Describe your problem here.

It's been a while since I released my mod on [NON PROMOTIONAL SITE] and I wanted to keep working on a sequel to that mod, but I went on hiatus for a while before it could be finished. I only recently got back into finishing the mod and was hard at work finishing some features. When I open the game, the "new version" message appeared on the screen, and feeling hopeful, I installed the new version. I assumed that some features were similar to the version the mod was on, so I carefully copied some files over to the newer engine version and made sure it mirrored the files exactly where they were placed like before. I executed the exports perfectly and made sure everything was working. Most songs played perfectly like before, but then the problem began with one of the first songs I've ever made. The Song titled "G.A.M.E.R" and files "g.a.m.e.r-easy -hard.JSONs" couldn't load even though it was working perfectly before I imported everything to the newer psych engine version. I have no idea why it's not working nor know how to fix this. The text below is what pops up when I attempt to load in the song:

**C:\HaxeToolkit\haxe\std/cpp/_std/sys/io/File.hx (line 30) Song.hx (line 104) FreeplayState.hx (line 371) flixel/FlxState.hx (line 202) flixel/FlxGame.hx (line 747) flixel/FlxGame.hx (line 677) flixel/FlxGame.hx (line 545) openfl/events/EventDispatcher.hx (line 402) openfl/display/DisplayObject.hx (line 1399)

Uncaught Error: [file_contents,assets/data/gam.e.r/game.r-hard.json] Please report this error to the GitHub page: https://github.com/ShadowMario/FNF-PsychEngine

Crash Handler written by: sqirra-rng**

Yes, I just created a Github account to make this.

Are you modding a build from source or with Lua?

Lua

What is your build target?

Windows x64

Did you edit anything in this build? If so, mention or summarize your changes.

No response

TG-StoryUnfold commented 1 year ago

UPDATE: Turns out I had to change the name of the song multiple times. I managed to get it working withy no further issues.