ShadowMario / FNF-PsychEngine

Engine originally used on Mind Games mod
Apache License 2.0
1.11k stars 2.17k forks source link

This is serious. #12613

Closed HazardCirno closed 1 year ago

HazardCirno commented 1 year ago

Describe your problem here.

I'm getting serious right now, i kept getting compiling errors while i was trying to test it.

C:/HaxeToolkit/haxe/lib/discord_rpc/git/discord_rpc/DiscordRpc.hx:213: characters 1-7 : Warning : (WDeprecated) @:enum abstract is deprecated in favor of enum abstract source/flixel/system/FlxSound.hx:117: characters 33-46 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup source/flixel/system/FlxSound.hx:712: characters 42-55 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup source/flixel/system/FlxSound.hx:712: characters 27-40 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/animation/FlxAnimation.hx:231: characters 35-51 : flixel.animation.FlxAnimationController has no field getFrameDuration export/release/windows/haxe/ApplicationMain.hx:151: characters 5-36 : ... Called from macro here source/Main.hx:85: characters 61-65 : Float should be Int source/Main.hx:85: characters 61-65 : ... For optional function argument 'updateFramerate' source/Main.hx:85: characters 61-65 : ... For function argument 'child' export/release/windows/haxe/ApplicationMain.hx:151: characters 5-36 : ... Called from macro here source/PlayState.hx:75: characters 8-22 : Type not found : vlc.MP4Handler C:/HaxeToolkit/haxe/lib/flixel-addons/3,1,1/flixel/addons/effects/chainable/FlxEffectSprite.hx:137: characters 49-58 : flixel.animation.FlxAnimationController has no field numFrames source/FreeplayState.hx:344: characters 25-31 : flixel.system.FlxSound should be flixel.sound.FlxSound source/FreeplayState.hx:344: characters 25-31 : ... For function argument 'Object' source/PlayState.hx:1620: characters 13-23 : Type not found : MP4Handler source/FunkinLua.hx:2221: lines 2221-2224 : flixel.sound.FlxSound should be flixel.system.FlxSound source/FunkinLua.hx:2221: lines 2221-2224 : ... For function argument 'value' source/PauseSubState.hx:73: characters 23-33 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PauseSubState.hx:73: characters 23-33 : ... For function argument 'Object' source/PlayState.hx:582: characters 25-35 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:582: characters 25-35 : ... For function argument 'Object' source/PlayState.hx:2433: characters 23-29 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:2433: characters 23-29 : ... For function argument 'Object' source/PlayState.hx:2434: characters 23-83 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:2434: characters 23-83 : ... For function argument 'Object' source/PlayState.hx:1826: characters 25-37 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:1826: characters 25-37 : ... For function argument 'Object' source/PlayState.hx:1873: characters 25-34 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:1873: characters 25-34 : ... For function argument 'Object' source/PlayState.hx:1944: characters 25-36 : flixel.system.FlxSound should be flixel.sound.FlxSound source/PlayState.hx:1944: characters 25-36 : ... For function argument 'Object' source/flixel/system/FlxSound.hx:716: characters 17-30 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup source/flixel/system/FlxSound.hx:722: characters 21-25 : flixel.system.FlxSound should be flixel.sound.FlxSound source/flixel/system/FlxSound.hx:722: characters 21-25 : ... For function argument 'sound' source/flixel/system/FlxSound.hx:725: characters 15-19 : flixel.system.FlxSound should be flixel.sound.FlxSound source/flixel/system/FlxSound.hx:725: characters 15-19 : ... For function argument 'sound' source/editors/ChartingState.hx:1359: characters 24-30 : flixel.system.FlxSound should be flixel.sound.FlxSound source/editors/ChartingState.hx:1359: characters 24-30 : ... For function argument 'Object' source/editors/ChartingState.hx:2193: characters 4-42 : flixel.sound.FlxSound should be flixel.system.FlxSound C:/HaxeToolkit/haxe/lib/flixel-ui/2,5,0/flixel/addons/ui/FlxUICursor.hx:564: characters 9-11 : Warning : Potential typo detected (expected similar values are flixel.addons.ui.SortMethod.ID) C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/ui/FlxButton.hx:259: characters 55-64 : flixel.animation.FlxAnimationController has no field numFrames source/TitleState.hx:723: characters 7-58 : flixel.sound.FlxSound should be flixel.system.FlxSound source/TitleState.hx:725: characters 7-58 : flixel.sound.FlxSound should be flixel.system.FlxSound source/TitleState.hx:729: characters 7-55 : flixel.sound.FlxSound should be flixel.system.FlxSound C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/util/FlxDestroyUtil.hx:3: characters 8-32 : You cannot access the flash package while in a macro (for flash.display.BitmapData) source/animateatlas/AtlasFrameMaker.hx:2: characters 8-34 : ... referenced here source/Paths.hx:3: characters 8-36 : ... referenced here C:\Users\Khalel\Desktop\FNF-PsychEngine-0.6.3\source\import.hx:1: characters 8-13 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/media/AudioSource.hx:138: characters 53-100 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/media/Sound.hx:14: characters 8-30 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/utils/Assets.hx:9: characters 8-26 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/text/Font.hx:4: characters 8-27 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/text/_internal/TextEngine.hx:9: characters 8-24 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/CairoTextField.hx:3: characters 8-40 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/CairoRenderer.hx:11: characters 8-47 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/CairoGraphics.hx:6: characters 8-36 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/Context3DGraphics.hx:3: characters 8-46 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/DisplayObjectRenderer.hx:4: characters 8-50 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/events/RenderEvent.hx:4: characters 8-44 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/DisplayObject.hx:13: characters 8-33 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/utils/_internal/TouchData.hx:3: characters 8-36 : ... referenced here C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/Stage.hx:7: characters 8-40 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/ui/Window.hx:15: characters 8-28 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/RenderContext.hx:4: characters 8-22 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/app/Application.hx:3: characters 8-35 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/system/ThreadPool.hx:4: characters 8-28 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/app/Future.hx:4: characters 8-30 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/utils/Bytes.hx:10: characters 8-23 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/utils/BytePointer.hx:5: characters 8-24 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/opengl/GL.hx:8: characters 8-30 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/opengl/GLBuffer.hx:5: characters 8-31 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/_internal/backend/native/NativeCFFI.hx:4: characters 8-37 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/system/System.hx:4: characters 8-48 : ... referenced here C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/haxe/Timer.hx:219: characters 8-26 : ... referenced here C:\HaxeToolkit\haxe\std/haxe/MainLoop.hx:33: characters 50-60 : ... referenced here

Some tell me to fix this RIGHT now!

Are you modding a build from source or with Lua?

Source

What is your build target?

Windows x64

Did you edit anything in this build? If so, mention or summarize your changes.

Yes, i put something in the assets/shared/images and i tried to compile it.

TheLeerName commented 1 year ago

https://github.com/ShadowMario/FNF-PsychEngine/wiki/Libraries-versions