So when i try to run lime test windows when i downloaded everything it said neko.exe not found (i used the hmm method first)
then i reinstalled everything manually the old way and now it still wont work
Command Prompt/Terminal logs (if existing)
C:/HaxeToolkit/haxe/lib/discord_rpc/1,0,0/discord_rpc/DiscordRpc.hx:213: characters 1-7 : Warning : (WDeprecated) `@:enum abstract` is deprecated in favor of `enum abstract`
source/flixel/system/FlxSound.hx:117: characters 33-46 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup
source/flixel/system/FlxSound.hx:712: characters 42-55 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup
source/flixel/system/FlxSound.hx:712: characters 27-40 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup
C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/animation/FlxAnimation.hx:231: characters 35-51 : flixel.animation.FlxAnimationController has no field getFrameDuration
export/release/windows/haxe/ApplicationMain.hx:151: characters 5-36 : ... Called from macro here
source/PlayState.hx:75: characters 8-22 : Type not found : vlc.MP4Handler
C:/HaxeToolkit/haxe/lib/flixel-addons/3,1,1/flixel/addons/effects/chainable/FlxEffectSprite.hx:137: characters 49-58 : flixel.animation.FlxAnimationController has no field numFrames
source/FreeplayState.hx:344: characters 25-31 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/FreeplayState.hx:344: characters 25-31 : ... For function argument 'Object'
source/FunkinLua.hx:479: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:497: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:503: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:553: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:559: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:599: lines 599-603 : Int should be Bool
source/FunkinLua.hx:599: lines 599-603 : ... For function argument 'f'
source/PlayState.hx:1573: characters 13-23 : Type not found : MP4Handler
source/FunkinLua.hx:2196: lines 2196-2199 : flixel.sound.FlxSound should be flixel.system.FlxSound
source/FunkinLua.hx:2196: lines 2196-2199 : ... For function argument 'value'
source/PauseSubState.hx:73: characters 23-33 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PauseSubState.hx:73: characters 23-33 : ... For function argument 'Object'
source/PlayState.hx:582: characters 25-35 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:582: characters 25-35 : ... For function argument 'Object'
source/PlayState.hx:2386: characters 23-29 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:2386: characters 23-29 : ... For function argument 'Object'
source/PlayState.hx:2387: characters 23-83 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:2387: characters 23-83 : ... For function argument 'Object'
source/PlayState.hx:1779: characters 25-37 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:1779: characters 25-37 : ... For function argument 'Object'
source/PlayState.hx:1826: characters 25-34 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:1826: characters 25-34 : ... For function argument 'Object'
source/PlayState.hx:1897: characters 25-36 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/PlayState.hx:1897: characters 25-36 : ... For function argument 'Object'
source/flixel/system/FlxSound.hx:716: characters 17-30 : Warning : (WDeprecated) flixel.system.FlxSoundGroup was moved to flixel.sound.FlxSoundGroup
source/flixel/system/FlxSound.hx:722: characters 21-25 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/flixel/system/FlxSound.hx:722: characters 21-25 : ... For function argument 'sound'
source/flixel/system/FlxSound.hx:725: characters 15-19 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/flixel/system/FlxSound.hx:725: characters 15-19 : ... For function argument 'sound'
source/editors/ChartingState.hx:1359: characters 24-30 : flixel.system.FlxSound should be flixel.sound.FlxSound
source/editors/ChartingState.hx:1359: characters 24-30 : ... For function argument 'Object'
source/editors/ChartingState.hx:2193: characters 4-42 : flixel.sound.FlxSound should be flixel.system.FlxSound
C:/HaxeToolkit/haxe/lib/flixel-ui/2,5,0/flixel/addons/ui/FlxUICursor.hx:564: characters 9-11 : Warning : Potential typo detected (expected similar values are flixel.addons.ui.SortMethod.ID)
C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/ui/FlxButton.hx:259: characters 55-64 : flixel.animation.FlxAnimationController has no field numFrames
source/TitleState.hx:711: characters 7-58 : flixel.sound.FlxSound should be flixel.system.FlxSound
source/TitleState.hx:713: characters 7-58 : flixel.sound.FlxSound should be flixel.system.FlxSound
source/TitleState.hx:717: characters 7-55 : flixel.sound.FlxSound should be flixel.system.FlxSound
C:/HaxeToolkit/haxe/lib/flixel/5,3,1/flixel/util/FlxDestroyUtil.hx:3: characters 8-32 : You cannot access the flash package while in a macro (for flash.display.BitmapData)
source/animateatlas/AtlasFrameMaker.hx:2: characters 8-34 : ... referenced here
source/Paths.hx:3: characters 8-36 : ... referenced here
C:\\FNF-PsychEngine-main\source\import.hx:1: characters 8-13 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/media/AudioSource.hx:138: characters 53-100 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/media/Sound.hx:14: characters 8-30 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/utils/Assets.hx:9: characters 8-26 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/text/Font.hx:4: characters 8-27 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/text/_internal/TextEngine.hx:9: characters 8-24 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/CairoTextField.hx:3: characters 8-40 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/CairoRenderer.hx:11: characters 8-47 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/CairoGraphics.hx:6: characters 8-36 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/_internal/Context3DGraphics.hx:3: characters 8-46 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/DisplayObjectRenderer.hx:4: characters 8-50 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/events/RenderEvent.hx:4: characters 8-44 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/DisplayObject.hx:13: characters 8-33 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/utils/_internal/TouchData.hx:3: characters 8-36 : ... referenced here
C:/HaxeToolkit/haxe/lib/openfl/9,2,2/src/openfl/display/Stage.hx:7: characters 8-40 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/ui/Window.hx:15: characters 8-28 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/RenderContext.hx:4: characters 8-22 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/app/Application.hx:3: characters 8-35 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/system/ThreadPool.hx:4: characters 8-28 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/app/Future.hx:4: characters 8-30 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/utils/Bytes.hx:10: characters 8-23 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/utils/BytePointer.hx:5: characters 8-24 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/opengl/GL.hx:8: characters 8-30 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/graphics/opengl/GLBuffer.hx:5: characters 8-31 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/_internal/backend/native/NativeCFFI.hx:4: characters 8-37 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/lime/system/System.hx:4: characters 8-48 : ... referenced here
C:/HaxeToolkit/haxe/lib/lime/8,0,2/src/haxe/Timer.hx:219: characters 8-26 : ... referenced here
C:\HaxeToolkit\haxe\std/haxe/MainLoop.hx:33: characters 50-60 : ... referenced here
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Describe your bug here.
So when i try to run lime test windows when i downloaded everything it said neko.exe not found (i used the hmm method first) then i reinstalled everything manually the old way and now it still wont work
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
no i did not