Closed Sonicgamer2000 closed 10 months ago
The experimental build won't compile right even though I have all the necessary libraries installed.
*********@penguin:~/FNF-PsychEngine-experimental$ lime test linux ------------------------SScript 7.7.0 Macro------------------------ Special Thanks: - CrowPlexus Checking version... You are using the 4.2.5 version of Haxe, SScript works best with Haxe 4.3.2 or newer. Update your Haxe version. Continuing... ------------------------------------------------------------------- Compiling group: haxe g++ -Iinclude -I/home/antoniocouch3/haxelib/discord_rpc/git/linc/ -I/home/antoniocouch3/haxelib/linc_luajit/git//linc/ -c -fvisibility=hidden -O2 -fpic -fPIC -Wno-overflow -DHX_LINUX -DHXCPP_M64 -DHXCPP_VISIT_ALLOCS(haxe) -DHXCPP_CHECK_POINTER(haxe) -DHXCPP_STACK_TRACE(haxe) -DHXCPP_STACK_LINE(haxe) -DHX_SMART_STRINGS(haxe) -DHXCPP_API_LEVEL=400(haxe) -m64 -DHXCPP_M64 -I/home/antoniocouch3/haxelib/hxcpp/4,3,2/include ... tags=[haxe,static] - src/sys/io/_Process/Stdout.cpp - src/openfl/display/_internal/Context3DElementType.cpp - src/shaders/RGBPalette.cpp - src/lime/_internal/backend/native/TextEventInfo.cpp - src/flixel/system/debug/interaction/tools/Pointer.cpp - src/flixel/path/FlxPathDrawData.cpp - src/openfl/system/SecurityDomain.cpp [haxe,release] - src/flxanimate/data/_AnimationData/Layers_Impl_.cpp - src/lime/media/openal/ALC.cpp [haxe,release] - src/flixel/tweens/motion/LinearPath.cpp - src/flixel/util/FlxPool_flixel_effects_FlxFlicker.cpp - src/options/ModSettingsSubState.cpp - src/openfl/display/DOMRenderer.cpp [haxe,release] - src/lime/system/_ThreadPool/ThreadPoolMessage.cpp - src/sys/io/FileOutput.cpp - src/openfl/display/_GradientType/GradientType_Impl_.cpp - src/__ASSET__flixel_fonts_nokiafc22_ttf.cpp - src/openfl/text/_internal/ShapeCache.cpp [haxe,release] - src/lime/text/harfbuzz/HBGlyphPosition.cpp - src/sys/thread/NextEventTime.cpp - src/flixel/util/_FlxUnicodeUtil/UnicodeBuffer_Impl_.cpp - src/openfl/display/Stage3D.cpp [haxe,release] - src/haxe/crypto/BaseCode.cpp - src/flxanimate/motion/AdjustColor.cpp - src/flixel/input/gamepad/mappings/PSVitaMapping.cpp - src/lime/graphics/opengl/ext/OES_surfaceless_context.cpp - src/flixel/FlxState.cpp - src/flixel/input/gamepad/FlxAnalogToDigitalMode.cpp - src/lime/graphics/cairo/_CairoFontFace/CairoFontFace_Impl_.cpp - src/flxanimate/display/FlxAnimateFilterRenderer.cpp - src/flixel/system/debug/GraphicInteractive.cpp - src/openfl/display/Tileset.cpp [haxe,release] - src/lime/app/_Event_lime_graphics_RenderContext_Void.cpp [haxe,release] - src/flixel/system/debug/watch/TrackerProfile.cpp - src/__boot__.cpp Error: In file included from include/hxcodec/flixel/FlxVideo.h:9, from ./src/__boot__.cpp:3106: include/hxcodec/openfl/Video.h:13:10: fatal error: vlc/vlc.h: No such file or directory 13 | #include "vlc/vlc.h" | ^~~~~~~~~~~ compilation terminated.
Lua
Windows
Nothing was edited. I just wanted to test the experimental build.
if you have i686, i386 or armhf compile with -D 32bits
Describe your bug here.
The experimental build won't compile right even though I have all the necessary libraries installed.
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Nothing was edited. I just wanted to test the experimental build.