ShadowMario / FNF-PsychEngine

Engine originally used on Mind Games mod
Apache License 2.0
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I can't compile because flxanimate #13975

Closed FacunMax closed 10 months ago

FacunMax commented 10 months ago

Describe your problem here.

yeah, i can't compile the source because of this: C:/HaxeToolkit/haxe/lib/flixel-ui/2,5,0/flixel/addons/ui/FlxUICursor.hx:564: characters 9-11 : Warning : Potential typo detected (expected similar values are flixel.addons.ui.SortMethod.ID) //idk if this is a warn or a error source/backend/Paths.hx:605: characters 7-18 : flxanimate.FlxAnimate has no field loadAtlasEx (Suggestion: loadAtlas) source/objects/Character.hx:304: characters 87-101 : flxanimate.animate.FlxAnim has no field lastPlayedAnim source/objects/Character.hx:335: characters 20-26 : flxanimate.animate.FlxAnim has no field resume

also yeah, i have installed the flxanimate (with the git version) in my library Captura de pantalla (563)

Are you modding a build from source or with Lua?

Source

What is your build target?

Windows x64

Did you edit anything in this build? If so, mention or summarize your changes.

no

FacunMax commented 10 months ago

nvm, i solve it. I just need to put the entire line (haxelib git flxanimate https://github.com/ShadowMario/flxanimate dev) not in separate, thanks to Lily