Closed Dmitriiiiiiiiiii closed 3 months ago
error says
C:\HaxeToolkit\haxe\std/haxe/xml/Parser.hx (Line 217) C:\HaxeToolkit\haxe\std/haxe/xml/Parser.hx (Line 117) C:\HaxeToolkit\haxe\std/haxe/Xml.hx (Line 122) flixel/graphics/frames/FlxAtlasFrames.hx (Line 246) Character.hx (Line 164) PlayState.hx (Line 940) flixel/FlxGame.hx (Line 637) flixel/FlxGame.hx (Line 724) flixel/FlxGame.hx (Line 677) flixel/FlxGame.hx (Line 551) openfl/events/EventDispatcher.hx (Line 402) openfl/display/DisplayObject.hx (Line 1399)
Uncaught error: haxe.xml.XmlParserException: Expected node name at line 2 char 2. Please report this error to the Github page: (link)
Certainly due to XML file, can you show it ?
Try add a prefix before animation name like "BF up0000"
I found the problem Edit the first line to change "UTF-16" by "UTF-8" And when you save, choose UTF-8 instead of UTF-16
THANK YOU it works (i spent a long time on this lol)
Describe your problem here.
i am working on getting a character into the game. the icon works just fine but when it tries to load the "character" itself it just crashes
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
no