Open TimRedGamerYT opened 1 month ago
btw i physically cannot do ANYTHING until this is fixed
can you send the xml file?
i did try renaming it a bunch to see if it was just because of the name, the only issue is when i loaded it as the proper thing, it broke. I'm using 0.7.3
i cant access it.
Try now
On Tue, Jun 4, 2024, 10:45 xxyuee @.***> wrote:
i cant access it.
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This error means there is something wrong with your xml file, did you modify it?
No, all i did was change the name in the xml from sarvente_sheet to sarvente_xd That is all I did.
But it wouldn't work even when i changed it to like sarvente_sheet1
On Tue, Jun 4, 2024, 11:59 Vortex @.***> wrote:
This error means there is something wrong with your xml file, did you modify it?
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the error says you forgot a quote mark here.
HHHH THAT WAS THE WHOLE PROBLEM???? HSJSHHS IM STUPID
On Tue, Jun 4, 2024, 12:30 xxyuee @.***> wrote:
image.png (view on web) https://github.com/ShadowMario/FNF-PsychEngine/assets/163758938/9b31b756-1ae2-4696-b2a3-23932287cc2d the error says you forgot a quote mark here.
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its okay 😭 js close the issue now
I will when i log back in on my pc later
On Tue, Jun 4, 2024, 12:51 xxyuee @.***> wrote:
its okay 😭 js close the issue now
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Btw you don't actually need to change the imagePath in an xml file since the game doesn't read that part of the xml
Oo ok
On Wed, Jun 5, 2024, 13:46 Vortex @.***> wrote:
Btw you don't actually need to change the imagePath in an xml file since the game doesn't read that part of the xml
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Describe your bug here.
I tried switching a sprite with another, it has the same xml and sprite sheet size, there should've been no issue.
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
I only used the most recent version, and used a sprite sheet that was already coded in from another psych copy.