Is it possible to grab the string of the animation name used in the Xml of a character with the json?
Something like "Bf Right Anim" for his "singRight" animation
So you can then use "Bf Right Anim" automatically in the rest of the script?
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
Describe your problem here.
Is it possible to grab the string of the animation name used in the Xml of a character with the json? Something like "Bf Right Anim" for his "singRight" animation
So you can then use "Bf Right Anim" automatically in the rest of the script?
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows x64
Did you edit anything in this build? If so, mention or summarize your changes.
No