After I made a Spritesheet for my FNF mod and going to freeplay, I get this "Null Object Reference" error. I don't know why it happened but it just did, here is the error:
FreeplayState.hx (line 74)
flixel/FlxGame.hx (line 637)
flixel/FlxGame.hx (line 724)
flixel/FlxGame.hx (line 677)
flixel/FlxGame.hx (line 545)
openfl/events/EventDispatcher.hx (line 402)
openfl/display/DisplayObject.hx (line 1399)
Describe your bug here.
After I made a Spritesheet for my FNF mod and going to freeplay, I get this "Null Object Reference" error. I don't know why it happened but it just did, here is the error: FreeplayState.hx (line 74) flixel/FlxGame.hx (line 637) flixel/FlxGame.hx (line 724) flixel/FlxGame.hx (line 677) flixel/FlxGame.hx (line 545) openfl/events/EventDispatcher.hx (line 402) openfl/display/DisplayObject.hx (line 1399)
Uncaught Error: Null Object Reference Please report this error to the GitHub page: https://github.com/ShadowMario/FNF-PsychEngine
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
No.