Closed SyncGit12 closed 1 month ago
After compiling, the game launches automatically
Common right?
Except it crashes right away. Even if launching from FNF-PsychEngine-main/export/release/windows/bin/PsychEngine.exe!! (in my case, its unknown.exe)
Warning: Ignoring unknown fps="" Creating C:/Users/<not going to show username>/Desktop/FNF-PsychEngine-main/export/release/windows/obj/obj/msvc1964-nc/__pch/haxe/hxcpp.pch... hxcpp.cpp Compiling group: haxe cl.exe -Iinclude -IC:/HaxeToolkit/haxe/lib/hxdiscord_rpc/git/project/discord-rpc/include -DDISCORD_DISABLE_IO_THREAD -IC:/HaxeToolkit/haxe/lib/linc_luajit/git//linc/ -nologo /WX- /fp:precise -DHX_WINDOWS -GR -O2(optim-std) -Zi(debug) -FdC:\Users\Noah\Desktop\FNF-PsychEngine-main\export\release\windows\obj\obj/msvc1964-nc/vc.pdb(debug) -Od(debug) -O2(release) -Os(optim-size) -FS -Oy- -c -EHs -GS- -IC:/HaxeToolkit/haxe/lib/hxcpp/4,3,2/include -DHXCPP_M64 -DHXCPP_VISIT_ALLOCS(haxe) -DHXCPP_CHECK_POINTER(haxe) -DHXCPP_STACK_TRACE(haxe) -DHXCPP_STACK_LINE(haxe) -DHX_SMART_STRINGS(haxe) -DHXCPP_API_LEVEL=430(haxe) -D_CRT_SECURE_NO_DEPRECATE -D_ALLOW_MSC_VER_MISMATCH -D_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH -DHX_WIN_MAIN(main) -wd4996 ... tags=[haxe,static] - src/ApplicationMain.cpp - src/states/TitleState.cpp - src/lime/utils/AssetCache.cpp [haxe,release] Link: ApplicationMain.exe Creating library ApplicationMain.lib and object ApplicationMain.exp
Source
Windows
I edited Project.xml a little bit
also i edited TeaCall to Tea
Your Project.xml is configured incorrectly
Unrelated note but that will not cause errors
Describe your bug here.
After compiling, the game launches automatically
Common right?
Except it crashes right away. Even if launching from FNF-PsychEngine-main/export/release/windows/bin/PsychEngine.exe!! (in my case, its unknown.exe)
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
I edited Project.xml a little bit