Loading image on character editor gives uncaught error.
Hey! Was trying to add a custom Game Over animation on it's own character file, and was given this error. It was working before hand. The error I was given has been put in the terminal logs.
Command Prompt/Terminal logs (if existing)
C:\HaxeToolkit\haxe\std/haxe/xml/Parser.hx (line 217)
C:\HaxeToolkit\haxe\std/haxe/xml/Parser.hx (line 117)
C:\HaxeToolkit\haxe\std/Xml.hx (line 122)
flixel/system/FlxAssets.hx (line 70)
flixel/graphics/frames/FlxAtlasFrames.hx (line 253)
states/editors/CharacterEditorState.hx (line 812)
states/editors/CharacterEditorState.hx (line 635)
flixel/ui/FlxButton.hx (line 553)
flixel/ui/FlxButton.hx (line 539)
openfl/events/EventDispatcher.hx (line 426)
openfl/display/DisplayObject.hx (line 1398)
Uncaught Error: haxe.xml.XmlParserException: Expected node name at line 2 char 2
Please report this error to the GitHub page: https://github.com/ShadowMario/FNF-PsychEngine
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Have modded lots in but all it is is a character editor issue and I know that hasn't been touched.
Loading image on character editor gives uncaught error.
Hey! Was trying to add a custom Game Over animation on it's own character file, and was given this error. It was working before hand. The error I was given has been put in the terminal logs.
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Source
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Have modded lots in but all it is is a character editor issue and I know that hasn't been touched.