ShadowOfDragons / AustraNlia

2D Graphic adventure futuristic thematic, based on puzzle solving with multiple solutions, choices and social interaction.
Other
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Add Tutorial Walkable Areas and Hotspots #20

Open ShadowOfDragons opened 6 years ago

ShadowOfDragons commented 6 years ago

Define the walkable areas where the characters will move and the areas where they will walk behind objects and walls. Define the hotspots where the player has to click to interact with the environment, be it to inspect an object or to interact with an item.

EXPECTED RESULT:

The characters won't walk out of the walkable areas an they won't render over objects which they are walking behind, like tables or walls. The player will be able to interact with several parts of the scenario depending of the mouse mode (walk, interact, inspect)