Closed ghost closed 1 year ago
I have tested the new code today. I tested several combinations of maps obtained from Dungeons 1-8, and it seems like the Dungeon automap for those works fine now!
The only one I still experienced some kind of bug with was Dungeon 9. It seems like the automap behaviour for Dungeon 9 isn't being properly updated as you enter the dungeon and go through it.
In those pics you can see that the automap tiles seem to be updating at random, as if it puts one and skipts one, and continutes.
If you go through a room and then exit and reenter it, then it seems to update the missing tile as seen here:
Outside of the issue with Dungeon 9, it seems like everything else works as intended. :)
Oh nvm, I think I borked the file somehow. copy-pasting your modified file into my source code makes it work properly. Thanks for the PR!
Oh this is great! Thanks for the PR. I'll try it out in a little bit to test it, and reply back after that.