Hi guys, I ran into a problem while automating our project in Python.
Problem:
There is no way to access unreal.EALSOverlayState in Python we are using to automate importing assets into the editor (imagine 100+ weapons with different overlay states).
Solution
Add a non-destructive (ScriptName = "EALSOverlayState").
Hi guys, I ran into a problem while automating our project in Python.
Problem:
There is no way to access
unreal.EALSOverlayState
in Python we are using to automate importing assets into the editor (imagine 100+ weapons with different overlay states).Solution
Add a non-destructive
(ScriptName = "EALSOverlayState")
.