Is your feature request related to a problem? Please describe.
I cannot find a proper way to add an overlay and keep the plugin as clean as possible. If I add a new overlay state, I cannot find a good way of using transitions as the rest of the overlays because of EALSOverlayState being declared in a plugin library which is kind of difficult to access (for difficult to access I mean that is only visible from VSCode and that intellisense doesn't really help with it anyway. Not sure why I can't see the file from UE, while I can see the ALSMathLibrary in the Library folder.
Describe the solution you'd like
I would like at least a wiki page where I can read what's the suggested way of adding an overlay
Describe alternatives you've considered
I have considered keeping using the Default overlay instead of making new ones, and set animations from variables that I would link to the player sequences. It works but I honestly don't know what downsides this would present and if it is an optimised solution, I'd love to receive some advice on this idea :)
Is your feature request related to a problem? Please describe. I cannot find a proper way to add an overlay and keep the plugin as clean as possible. If I add a new overlay state, I cannot find a good way of using transitions as the rest of the overlays because of EALSOverlayState being declared in a plugin library which is kind of difficult to access (for difficult to access I mean that is only visible from VSCode and that intellisense doesn't really help with it anyway. Not sure why I can't see the file from UE, while I can see the ALSMathLibrary in the Library folder.
Describe the solution you'd like I would like at least a wiki page where I can read what's the suggested way of adding an overlay
Describe alternatives you've considered I have considered keeping using the Default overlay instead of making new ones, and set animations from variables that I would link to the player sequences. It works but I honestly don't know what downsides this would present and if it is an optimised solution, I'd love to receive some advice on this idea :)