ShadowfallStudios / ALS-Community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
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Character doesn't turn head in other Aim states #499

Open ysierhieiev opened 3 months ago

ysierhieiev commented 3 months ago

Describe the bug While standing still, the character stops following the camera with his head if it changes to another Aim state and as a result the character just looks straight ahead

To Reproduce Steps to reproduce the behavior:

  1. Launch default game(without any changes)
  2. Turn camera on 110 - 180 degrees(for more time you can increase turn in place delay)
  3. See error

Expected behavior Character turn head like in Marketplace ALS version

Screenshots and Videos image

ysierhieiev commented 3 months ago

Found solution(need to approve from more experience anim ue devs). Problem was in Aim Offset(that is miss in 5.4) image So I replaced it by this(Current state immediately transit to No Offset and as result character look forward) image