Open ysierhieiev opened 3 months ago
Found solution(need to approve from more experience anim ue devs). Problem was in Aim Offset
(that is miss in 5.4)
So I replaced it by this(Current state
immediately transit to No Offset
and as result character look forward)
Describe the bug While standing still, the character stops following the camera with his head if it changes to another Aim state and as a result the character just looks straight ahead
To Reproduce Steps to reproduce the behavior:
turn in place delay
)Expected behavior Character turn head like in Marketplace ALS version
Screenshots and Videos